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Empire: Total War : ウィキペディア英語版
Empire: Total War

''Empire: Total War'' is a turn-based strategy and real-time tactics computer game developed by The Creative Assembly and published by Sega. The fifth installment in the ''Total War'' series, the game was released in North America on 3 March 2009, and in the rest of the world the following day. The game, which focuses on the early modern period of the 18th century, was announced at the Leipzig Games Convention in August 2007. The Mac OS X version of the game was released by Feral Interactive on 13 September 2012.〔 Linux version was released, also by Feral Interactive, on 9 December 2014.〔
Following a similar style of interface and play to earlier ''Total War'' titles, players choose a contemporary 18th-century faction and set out to ensure that faction's domination over the known world through military force, diplomacy, espionage and economics. Although the campaign element of the game is turn-based, players can direct battles in real-time. ''Empire: Total War'' is the first game in the series to allow naval battles to be conducted in real-time. In addition to the standard campaign mode, the game includes a special campaign that follows the development of the United States from the settlement of Jamestown to the American War of Independence. Players may also engage in recreations of several historical battles from the early modern era such as the Battle of Fontenoy, Battle of Rossbach, Battle of Brandywine Creek and Battle of Lagos.
Reviewers gave ''Empire: Total War'' a positive response upon release; several critics commended it as one of the foremost strategy titles of recent times. Praise was bestowed upon the extensive strategy breadth, accurate historical challenges and visual effects. The real-time land battles, with a far greater focus on gunpowder weaponry than earlier ''Total War'' titles, were thought to be successfully implemented. Criticisms focused on shortcomings with the game's artificial intelligence and on the real-time naval battles, the latter of which were perceived to be difficult to control and co-ordinate. The game was a commercial success, topping sales charts within the week of release; nevertheless, several Creative Assembly employees later commented on issues caused by a perceived early release.
==Gameplay==

''Empire: Total War'' is focused on exploration, economics, politics, religion, the founding of colonies and, ultimately, conquest. The game is set in the early modern period, spanning from 1700 until the end of the 18th century,〔 allowing players to lead a variety of contemporary nations to dominate Europe, the Middle East, India, North America and the Caribbean, along with maritime trade theaters including the South American coast, the Gulf of Guinea, the Mozambique Channel and the East Indies. The player will use both complex strategies on the campaign map as well as command military forces in battles on both land and sea. As with previous ''Total War'' games, ''Empire: Total War'' consists of two broad areas of gameplay: a turn-based geopolitical campaign that allows the user to move armies and navies across the globe, conduct diplomacy, trade, espionage, and the internal politics of their nation, and other tasks needed to run their nation, as well as a real-time battle mode that enables players to direct the course of any battles that take place.
''Empire: Total War'' features approximately fifty 18th-century factions; however, only eleven of the most powerful and influential factions of the era are playable. In western Europe, the main factions are Great Britain, France, the United Provinces, Spain and Sweden, while central and eastern Europe are represented by Prussia, Austria, Russia and Poland–Lithuania. In the Balkans and Middle East, the Ottoman Empire is depicted as a dominating faction for Islam, while the Maratha Confederacy and Mughal Empire are the major powers on the Indian subcontinent. The New World colonies of the major powers are represented as protectorates of their respective home nations. The establishment of key nations during the era, such as Revolutionary France and the United States, and the fall of native states to the larger empires is reflected in the game, though given player involvement any of these major events may be averted.〔 Smaller factions, including the less powerful German and Italian states, Native American tribes and North African countries are also represented. Each faction varies in territory, strengths and specialities.〔
A story-driven campaign mode entitled "Road to Independence" is also included in ''Empire: Total War'', where the player guides the British colonisation of America in three structured chapters. The first chapter sees the player establish and develop the English colony of Jamestown, the second focuses on the British fighting both the French and their allied Native American nations in the French and Indian War, whilst the third portion has the player directing the American Continental Army against the British in the War of Independence. This campaign is goal-oriented and strictly historical in nature, and additionally functions as an active learning experience, where players may learn, in each chapter: firstly, to manage and defend regional economies, secondly, to form alliances and to capture and hold territories and exploit their resources on increasingly large scales, and finally, to use all of the player's acquired skills to survive and achieve victory in a total war against a superior opponent. Completion of "Road to Independence" unlocks the newly formed United States for use in a shorter, later version of the full campaign.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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